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- /* config.h */
-
- /*
- * Mesa 3-D graphics library
- * Version: 1.2
- * Copyright (C) 1995 Brian Paul (brianp@ssec.wisc.edu)
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-
- /*
- * Tunable configuration parameters.
- */
-
-
- /*
- $Id: config.h,v 1.9 1995/08/31 21:33:11 brianp Exp $
-
- $Log: config.h,v $
- * Revision 1.9 1995/08/31 21:33:11 brianp
- * changed MAX_TEXTURE_LEVELS to 10
- *
- * Revision 1.8 1995/06/20 16:30:23 brianp
- * added SUB_PIX defines and DEPTH_SCALE
- *
- * Revision 1.7 1995/05/31 19:20:20 brianp
- * removed MAX_VERTICES
- *
- * Revision 1.6 1995/05/22 20:59:34 brianp
- * Release 1.2
- *
- * Revision 1.5 1995/03/24 15:16:36 brianp
- * replaced ACCUM_BITS with ACC_TYPE
- *
- * Revision 1.4 1995/03/04 19:25:29 brianp
- * 1.1 beta revision
- *
- * Revision 1.3 1995/03/04 19:17:13 brianp
- * changed max line width to 10.0
- *
- * Revision 1.2 1995/02/24 15:13:56 brianp
- * *** empty log message ***
- *
- * Revision 1.1 1995/02/24 14:13:18 brianp
- * Initial revision
- *
- */
-
-
- #ifndef CONFIG_H
- #define CONFIG_H
-
-
-
- /* Maximum modelview matrix stack depth: */
- #define MAX_MODELVIEW_STACK_DEPTH 32
-
- /* Maximum projection matrix stack depth: */
- #define MAX_PROJECTION_STACK_DEPTH 32
-
- /* Maximum texture matrix stack depth: */
- #define MAX_TEXTURE_STACK_DEPTH 8
-
- /* Maximum attribute stack depth: */
- #define MAX_ATTRIB_STACK_DEPTH 16
-
- /* Maximum number of display lists: */
- #define MAX_DISPLAYLISTS 2000
-
- /* Maximum recursion depth of display list calls: */
- #define MAX_LIST_NESTING 64
-
- /* Maximum number of lights: */
- #define MAX_LIGHTS 8
-
- /* Maximum user-defined clipping planes: */
- #define MAX_CLIP_PLANES 6
-
- /* Number of bits/pixel in stencil buffer: */
- #define STENCIL_BITS 8
-
- /* Datatype for accumulation buffer components (GLbyte or GLshort): */
- #define ACC_TYPE GLshort
-
- /* Number of texture levels */
- #define MAX_TEXTURE_LEVELS 10
-
- /* Max texture size */
- #define MAX_TEXTURE_SIZE (1 << (MAX_TEXTURE_LEVELS-1))
-
- /* Maximum pixel map lookup table size: */
- #define MAX_PIXEL_MAP_TABLE 256
-
- /* Number of bits of red, green, blue and alpha in color buffer: */
- /* TODO: remove, this is a temporary kludge */
- #define COLOR_BITS 8
-
- /* Number of auxillary color buffers: */
- #define NUM_AUX_BUFFERS 0
-
- /* Maximum order (degree) of curves: */
- #ifdef AMIGA
- # define MAX_EVAL_ORDER 12
- #else
- # define MAX_EVAL_ORDER 30
- #endif
-
- /* Maximum Name stack depth */
- #define MAX_NAME_STACK_DEPTH 64
-
- /* Min and Max point sizes and granularity */
- #define MIN_POINT_SIZE 1.0
- #define MAX_POINT_SIZE 10.0
- #define POINT_SIZE_GRANULARITY 1.0
-
- /* Min and Max line widths and granularity */
- #define MIN_LINE_WIDTH 1.0
- #define MAX_LINE_WIDTH 10.0
- #define LINE_WIDTH_GRANULARITY 1.0
-
-
- /* Maximum viewport size: */
- #ifdef AMIGA
- # define MAX_WIDTH 640
- # define MAX_HEIGHT 400
- #else
- # define MAX_WIDTH 1280
- # define MAX_HEIGHT 1024
- #endif
-
-
- /* Maximum depth buffer value: */
- #define MAX_DEPTH 0x0fffffff
-
- /* Sub-pixel window coordinate scaling: */
- #define SUB_PIX_SCALE 256.0
- #define SUB_PIX_SHIFT 8
-
- #define DEPTH_SCALE ((GLfloat) 0x0fffffff)
-
- #endif
-